🛠️┊Game Mechanics┊ 🛠️
⌜Status Effects⌟
Status Effects
Block Break
- You will get block break once your Block Bar reaches 0 HP after taking Block HP Damage (You can upgrade your Block HP in the
Defense Skill Tree),
or if someone does a Block Break move while you are blocking.- Only some moves can Block Bypass, which means blocking them won’t work.
- Block HP is regenerative, and will regenerate after a few seconds of not taking any block damage.
- Getting Block Broken will regenerate your Block HP all the way.

- Getting Block Broken will regenerate your Block HP all the way.
Weakness
- You will get the Weakness status effect once you take some Piercing damage, this works similar to Stagger
- Once you get it, you will have less damage resistance for a short time (25%)

Bleed
- If you deal enough damage using Bleed moves, you will get Bleed
(or a more simple explanation, everything that does enough slash damage.) - Bleed is stackable.
- You can negate Bleed by using the 77 Rings Champion Chestplate or Blackmore’s Raincoat while using rain.

Poison
- You can only get poison by Poisonous Scimitar.
- While having Poison, the opponent’s damage output will be lower.
- Poison will slowly give tick damage, and it will stop after some time.
- If you deal the Poison Effect on an enemy, and have the
One-Eyed Man's Outfit equipped, you will make that person unable to sprint. - Also using the Outfit Pieces from the One Eyed Man’s Set will give you Poison Resistance.

Burn
- You can only deal Burn damage using Hamon (Scarlet Overdrive) and Disc Insert.
- Burn Damage works the same as Poison, and it will go away after some time but will deal tick damage.
