👥┊Stands┊👥
⌜Sticky Fingers⌟
Sticky Fingers

Sticky Fingers is a close-range Stand whose excellent strength and speed makes it suitable for direct combat. In addition, it possess a very versatile ability in the form of its zippers.
- Sticky Fingers is obtained by using an Arrow.
- Sticky Fingers requires 30 Skill Points to complete the skill tree.
- Pose Music: JoJo's Bizarre Adventure : Golden Wind OST - Nella Cerniera
- Passive: Zippers
- Random chance to place a zipper on the enemy during an attack, dealing 3 damage.
Sticky Fingers Moveset
Barrage
Sticky Fingers throws a barrage of extremely fast punches.
- Blockable.
- 100% Impact.
- This move has a finisher.
- Cooldown: 12s.

Heavy Punch
Sticky Fingers throws a slow heavy punch.
- Block Break, Parryable, Ragdoll.
- 100% Impact.
- This move has a finisher.
- Cooldown: 14s.

Zipper Glide
Sticky Fingers places a zipper on the floor which is used to transport the User quickly.
- Cooldown: 14s.

Arm Extend
Sticky Fingers unzips its left hand and shoots it forward punching and grabbing the opponent.
- Cancelable, Blockable.
- 100% Impact.
- Cooldown: 14s.

Zipper Uppercut
Sticky Fingers unzips the floor and its right hand while creating another zipper under an opponent and uppercutting them.
- Cancelable, Block Break.
- 100% Impact.
- Cooldown: 17s.

Gut Punch
Sticky Fingers performs a quick devastating gut punch.
- Invulnerability Frames, Cancelable, Parryable, Block Bypass.
- 100% Impact.
- Cooldown: 20s.

Head Detach
Sticky Fingers unzips its right hand and swings it toward an opponent and unziping their head, immobilizing them temporarily.
- Cancelable, Block Bypass.
- 100% Pure.
- Cooldown: 25s.

Ari Beatdown
Sticky Fingers throws a strong uppercut that is followed up by a long barrage of punches. Requires 100% of Resolve to use.
- Cancelable, Block Bypass, Parryable, Ragdoll.
- 100% Impact.
- Cooldown: 90s.
- Move Video:
https://www.youtube.com/watch?v=8G4AlR7gUhQ&list=PLDC7K-YMaiozvXO0w-gCfwvk9PGKVZzyN&index=9
Skill Tree:
Stand Mastery:
- Stand Mastery I - 1 Skill Point
- Stand Mastery II - 1 Skill Point
- Stand Mastery III - 1 Skill Point
- Stand Mastery IV - 1 Skill Point
- Stand Mastery V - 1 Skill Point
Skill Nodes:
- Barrage - 0 Skill Points
- Heavy Punch - 0 Skill Points
- Zipper Glide - 1 Skill Point
- Arm Extend - 2 Skill Points
- Zipper Uppercut - 2 Skill Points
- Gut Punch - 3 Skill Points
- Head Detach - 4 Skill Points
- Ari Beatdown - 4 Skill Points
Passive Nodes:
N/A
Destructive Power:
- Destructive Power I - 1 Skill Point
- Destructive Power II - 1 Skill Point
- Destructive Power III - 2 Skill Points
- Destructive Power IV - 2 Skill Points
- Destructive Power V - 3 Skill Points
Skill Tree Picture:
