👥┊Stands┊👥
⌜D4C⌟
D4C

D4C is a humanoid Stand that allows its user to pass into parallel worlds at will and pull people from them back into the base world.
- D4C is obtained by merging with the Heart of the Saint's Corpse while standless.
- After merging, you can only destroy the Heart that is merged.
- D4C requires 30 Skill Points to complete the skill tree.
- D4C can be evolved into D4C -Love Train- by equipping all of the Saint's Corpse Parts while having D4C.
- More Information in the “D4C -Love Train-” card.
- Pose Music: JoJo's Bizarre Adventure : Steel Ball Run OST - Funny Valentine Theme
- Stand Passive:
- Dimensional Swap - Upon death, the user will escape to another dimension and swap with a clone from a parallel dimension. Requires 100% of Resolve to use.
- Any finisher that doesn’t do knock-back disables this ability.
- Dimensional Swap - Upon death, the user will escape to another dimension and swap with a clone from a parallel dimension. Requires 100% of Resolve to use.

D4C Moveset
Barrage
D4C throws a barrage of extremely fast punches.
- Blockable.
- 100% Impact.
- This move has a finisher.
- Cooldown: 12s.

Heavy Punch
D4C throws a slow heavy punch.
- Block Break, Parryable, Ragdoll.
- 100% Impact.
- This move has a finisher.
- Cooldown: 14s.

Chop
D4C performs a devastating chop that leaves a bleeding side effect.
- Cancelable, Blockable.
- 15% Impact, 85% Slash.
- This move has a finisher.
- Cooldown: 15s.

Chop Air Variant
Using Chop while airborne teleports you into the air to perform this air variant.

Dimensional Clone
D4C pulls a clone from another dimension and kicks it toward the victim, causing them to merge and explode.
- Cancelable, Block Bypass, Ragdoll.
- 100% Pure.
- This move has a finisher.
- Cooldown: 24s.

Flag Slam
D4C throws a flag into the air before D4C slams the ground with it.
- Hyperarmor, Block Break, Ragdoll.
- 100% Impact.
- This move has a finisher.
- Cooldown: 20s.

Guess Who's Back
The user pulls the attacker into another dimension where multiple clones of the user punch the attacker.
- Counter.
- Cooldown: 20s.

Skill Tree:
Stand Mastery:
- Stand Mastery I - 1 Skill Point
- Stand Mastery II - 1 Skill Point
- Stand Mastery III - 1 Skill Point
- Stand Mastery IV - 1 Skill Point
Skill Nodes:
- Barrage - 0 Skill Points
- Heavy Punch - 0 Skill Points
- Chop - 2 Skill Points
- Dimensional Clone - 3 Skill Points
- Flag Slam - 3 Skill Points
- Guess Who's Back - 4 Skill Points
Passive Nodes:
- Dimension Swap - 5 Skill Points
Destructive Power:
- Destructive Power I - 1 Skill Point
- Destructive Power II - 1 Skill Point
- Destructive Power III - 2 Skill Points
- Destructive Power IV - 2 Skill Points
- Destructive Power V - 3 Skill Points
Skill Tree Picture:
