👥┊Stands┊👥
⌜Tusk ACT 4⌟
Tusk ACT 4

Tusk grants the User the ability to imbue their nails with the Spin. The nails spin themselves at a high velocity and can be shot out like bullets.
- Tusk ACT 4 is obtained by reaching 70KM/H on a horse while having Spin and Tusk ACT 3 in STEEL BALL RUN.
- You need to unlock the 8th Top Speed horse upgrade.
- Tusk ACT 4 requires 34 Skill Points to complete the skill tree.
- Pose Music: JoJo's Bizarre Adventure : Steel Ball Run OST - Dance with STEEL BALL RUN
- Stand Passives:
- Time Stop Movement - Tusk ACT 4 can move for 2 seconds in frozen time.
Tusk ACT 4 Moveset
Barrage
Tusk ACT 4 throws a barrage of extremely fast punches.
- Blockable.
- 100% Impact.
- This move has a finisher.
- Cooldown: 12s.

Heavy Punch
Tusk ACT 4 throws a slow heavy punch.
- Block Break, Parryable, Ragdoll.
- 100% Impact.
- This move has a finisher.
- Cooldown: 14s.

Nail Shot
The user shoots up to 4 Spin imbued nails.
- Cancelable, Blockable.
- 5% Impact, 20% Slash. 75% Piercing.
- Cooldown: 18s.

Nail Glide
The user puts their nails against the ground using their rotating movement to carry away the user from their current position.
- Cooldown: 15s.

Herbal Tea
The user drinks a cup of herbal tea, recovering 20 HP. It also reduces every nail-related move's cooldown by 5 seconds.
- Cooldown: 26s.

Golden Rectangle Nail
The user imbues a single nail with the Spin, in accordance with the Golden Rectangle, greatly enhancing the destructive properties of the nail.
- Cancelable, Block Break, Ragdoll.
- This move can bypass D4C’s Love Train.
- 5% Impact, 20% Slash, 75% Piercing.
- Cooldown: 24s.

Wormhole Combo
Tusk ACT 4 teleports to the enemy and performs a devastating two punch combo.
- Hyperarmor, Block Bypass, Ragdoll.
- 100% Impact.
- Cooldown: 24s.

Wormhole Nail Shot
The User enters a wormhole and emerges behind the target, shooting them 3 times.
- Hyperarmor, Block Bypass, Blockable (REDIRECTED).
- 5% Impact, 20% Slash, 75% Piercing.
- Cooldown: 26s.

Arigato, Gyro.
Lesson 5: “The shortest route is the detour.” This beatdown can bypass and cancel D4C’s Love Train. Requires 100% of Resolve to use.
- Cancelable, Block Bypass, Ragdoll.
- 100% Impact.
- Cooldown: 80s.
- Move Video:
Skill Tree:
Stand Mastery:
- Stand Mastery I - 1 Skill Point
- Stand Mastery II - 1 Skill Point
- Stand Mastery III - 1 Skill Point
- Stand Mastery IV - 1 Skill Point
- Stand Mastery V - 1 Skill Point
Skill Nodes:
- Barrage - 0 Skill Points
- Heavy Punch - 0 Skill Points
- Nail Shot - 1 Skill Point
- Nail Glide - 1 Skill Point
- Herbal Tea - 2 Skill Points
- Golden Rectangle Nail - 2 Skill Points
- Wormhole Combo - 2 Skill Points
- Wormhole Nail Shot - 3 Skill Points
- Arigato, Gyro. - 4 Skill Points
Passive Nodes:
- Timestop Movement - 0 Skill Points
- Nail Redirection - 3 Skill Points
Destructive Power:
- Destructive Power I - 1 Skill Point
- Destructive Power II - 1 Skill Point
- Destructive Power III - 2 Skill Points
- Destructive Power IV - 2 Skill Points
- Destructive Power V - 3 Skill Points
Skill Tree Picture:
