👥┊Stands┊👥
⌜Tusk ACT 1⌟
Tusk ACT 1

Tusk grants the User the ability to imbue their nails with the Spin. The nails spin themselves at a high velocity and can be shot out like bullets.
- Tusk ACT 1 is obtained by merging with the Left Arm of the Saint's Corpse while standless.
- After merging, you can only destroy the Left Arm that is merged.
- Tusk ACT 1 requires 7 Skill Points to complete the skill tree.
- Tusk ACT 1 can be evolved into Tusk ACT 2 by talking to Gyro Zeppeli with Spin.
- Pose Music: JoJo's Bizarre Adventure: Steel Ball Run OST : Johnny's Theme
Tusk ACT 1 Moveset
Nail Slash
The user imbues their nails with the Spin and slashes forward.
- Block Break, Parryable, Ragdoll.
- 100% Slash.
- Cooldown: 9s.

Nail Shot
The user shoots up to 4 Spin imbued nails.
- Cancelable, Blockable.
- 5% Impact, 20% Slash. 75% Piercing.
- Cooldown: 18s.

Nail Glide
The user puts their nails against the ground using their rotating movement to carry away the user from their current position.
- Cooldown: 15s.

Herbal Tea
The user drinks a cup of herbal tea, recovering 20 HP. It also reduces every nail-related move's cooldown by 5 seconds.
- Cooldown: 26s.

Skill Tree:
Stand Mastery:
- Stand Mastery I - 1 Skill Point
- Stand Mastery II - 1 Skill Point
Skill Nodes:
- Nail Slash - 0 Skill Points
- Nail Shot - 1 Skill Point
- Nail Glide - 1 Skill Point
- Herbal Tea - 2 Skill Points
Passive Nodes:
N/A
Destructive Power:
- Destructive Power I - 1 Skill Point
Skill Tree Picture:
